Promising Practices
The Promising Practices database informs professionals and community members about documented approaches to improving community health and quality of life.
The ultimate goal is to support the systematic adoption, implementation, and evaluation of successful programs, practices, and policy changes. The database provides carefully reviewed, documented, and ranked practices that range from good ideas to evidence-based practices.
Learn more about the ranking methodology.
Filed under Effective Practice, Community / Crime & Crime Prevention, Children, Teens
The mission of Students Against Violence Everywhere is to decrease violence in schools and communities by promoting meaningful student involvement, education and service opportunities.
Filed under Evidence-Based Practice, Health / Immunizations & Infectious Diseases, Adults, Urban
The goal of STRIVE is to reduce risky injection practices among injection drug users with an HCV infection.
Filed under Evidence-Based Practice, Education / Student Performance K-12, Children
The goal of this program is to help all students achieve academic success at the highest levels.
Results suggest that students in the Success for All schools were achieving at significantly higher levels on three of the four reading outcomes as measured by the Woodcock Reading Mastery Test Revised (WRMT-R).
Filed under Effective Practice, Environmental Health / Built Environment
The mission of the members of Sustainable Slopes is to be leaders among outdoor recreation providers through managing their businesses in a way that demonstrates their commitment to environmental protection and stewardship while meeting the expectations of the public.
Filed under Effective Practice, Health / Children's Health, Children, Urban
The primary goal of the ‘Switch-Play’ promising practice was to develop and test three approaches towards the achievement of healthy weight maintenance among 10-year-old children: (1) through reducing the time spent in sedentary behaviors (e.g. TV viewing, playing electronic games and recreational computer use); (2) through increasing skills and enjoyment of physical activity; or (3) through a combination of these two strategies.
Children participating in the behavioral modification and motor skills development components of Switch-Play had improved BMI.
Filed under Good Idea, Health / Older Adults, Older Adults
The goal of the program is to provide seniors a form of movement that will enhance their confidence and balance in daily activities.
Filed under Effective Practice, Art & Recreation / Sports Recreation & Parks, Urban
The goal of this program is to provide positive recreational, cultural, and educational activities for young people and adults in New York neighborhoods.
Filed under Good Idea, Health / Children's Health, Women
The goals of the Library plan are to promote early literacy, parent/child bonding, and breastfeeding education in the community.
Teaching Alternative High School Students Computer Skills through Experiential Learning (Tonasket, WA)
Filed under Good Idea, Education / Student Performance K-12, Teens
The goal was to engage students in learning how to use and fix computers so they would be competitve in the job market following school.
Filed under Effective Practice, Community / Civic Engagement, Children, Teens
The intent of this program is to provide each student with at least 12 years of training in how to manage conflicts constructively and thereby significantly change the way they manage their conflicts for the rest of their lives.